`field` is the implicit backing storage inside a property's getter/setter. Lets you wrap simple storage with validation, normalization, or change tracking — without writing a separate private field.
`clap` with the derive macro turns a Rust struct into a fully-featured CLI: `--help`, `--version`, validation, subcommands. The most popular CLI framework in the Rust ecosystem.
Like sealed classes, but for interfaces — and a class can implement multiple sealed interfaces. Cleaner state modeling when you want "this is both a Loadable and a Cacheable".
When you only care about one variant, `if let` is shorter than `match`. `while let` keeps looping as long as the pattern matches — great for draining iterators or option-returning APIs.
Uses the IntersectionObserver API to trigger a callback when elements enter the viewport. The reveal pattern adds a visible class to animate elements as they scroll into view. The lazyLoad pattern loads images on demand by swapping data-src to src. Much more performant than scroll event listeners.
When you don't know the JSON shape up-front, parse into `serde_json::Value` and navigate via index / get(). Type-safe pattern matching converts back to Rust types.
Smoothly animates a number from a start value to an end value over a given duration using requestAnimationFrame. Supports a custom easing function (defaults to ease-out quad). Ideal for dashboard stat widgets, donation counters, and any UI where a bare static number would be less impactful.
Ensures a function is called at most once per specified time interval, no matter how many times the trigger fires. Ideal for scroll listeners, mousemove handlers, and window resize events where you need regular updates but not every single frame.
`regexp.MustCompile` panics on a bad pattern at startup — perfect for package-level vars. Use `Find`, `FindString`, `FindAllStringSubmatch` to extract matches and capture groups.
Delays invoking a function until after a specified wait time has elapsed since the last time it was called. Essential for search inputs, resize handlers, and any event that fires rapidly — prevents excessive function calls and improves performance.
A `companion object` inside a class hosts what other languages call "static" members. Methods + properties on the companion are callable as `Foo.bar()`, but unlike static, they're a real object you can extend or implement interfaces on.